Thanks for stopping by, this is the website for the book Artificial Intelligence for Games by Ian Millington and John Funge, published by Morgan Kaufmann in 2009.
This site contains the errata for the book, in a browsable expandable way (there may not be much there yet, because the book just got published). You can also see other books we recommend, and keep up to date with any news on the book.
But most likely you're here to get the source code for the book. The source code is open-source and hosted by Google. You can find it by clicking "Source Code" at the top of the page.
On September 18, 2009 in category Books.
The second edition of the book is available for purchase from today. A huge thanks to everyone who's made this possible!